Despelote, created by Julián Cordero and Sebastian Valbuena, is a narrative-driven game that reflects a childhood in Ecuador amidst the fascination of the 2002 World Cup. Through a first-person perspective, players explore various environments as a young boy, engaging in typical childhood activities that highlight the joy, monotony, and complexities of growing up. The game powerfully encapsulates personal memory, with Cordero's longing for a richer recollection of his early life, crafting a universal story through the specific lens of Ecuador's fervor for football. The immersive gameplay highlights how childhood is deeply influenced by cultural and familial contexts.
Despelote is an autobiographical, semi-documentary game about being a kid in Ecuador during the country's first successful qualifying run for the 2002 World Cup.
It's a memory piece, then - but memory is a tricky thing. Late in the game, Cordero admits in a voiceover that Ecuador's successful qualification for the World Cup is his first memory.
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