The Outer Worlds 2 Lets Players Choose Between First And Third-Person
Briefly

The Outer Worlds 2 expands on its predecessor by allowing players to choose between first-person and third-person perspectives, enhancing gameplay flexibility. The recently showcased title casts players as an Earth Directorate agent tasked with investigating potential rebellions in the Arcadia colonies. The sequel will introduce new companions, refined traits, and is set to release on October 29 for major platforms. Priced at $80, it will also feature prominently on Game Pass Ultimate at launch, ensuring broad accessibility for players.
The Outer Worlds 2 will allow players to switch between first-person and third-person perspectives, accommodating different playing preferences for a more personalized gaming experience.
Matt Singh, the gameplay director, emphasized the importance of player choice in experiencing the game, stating that some players prefer immersion in first-person, while others enjoy the overview of third-person.
The sequel features a new storyline where the player, as an Earth Directorate agent, must investigate tensions in the Arcadia colonies that threaten a rebellion against the Protectorate.
The game is set for release on October 29 for Xbox Series X|S, PS5, and PC, and will be available on Game Pass Ultimate at launch.
Read at GameSpot
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