
"We believe we could perhaps take similar approaches with other cultures across the globe,"
"For example, in Central or South America, we could perhaps tap into the more local, shamanistic beliefs and see how that ties in. But we could also try to expand our horizons and look into other regions, like possibly Russia, Italy, or South Korea, because all those areas have their own unique types of belief systems. I believe that will be a gateway for us to expand our concepts further."
Silent Hill f relocates the series to Japan and centers on protagonist Hinako, exploring gender norms within a psychological horror framework. The Japanese setting enabled a deep dive into local folklore and the integration of those elements into the game's horror design. The installment departs from the franchise's traditional Maine town setting and received strong critical praise, including a 10/10 from Hayes Madsen. Development teams are considering future titles set in other Asian regions, Central and South America, Russia, Italy, and South Korea. Local belief systems and shamanistic traditions are identified as fertile sources for new horror concepts and worldbuilding.
Read at Inverse
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