'The Last Of Us Part II' Insists There's Artistry In All Of Its Violence
Briefly

The Backlog series revisits impactful games from 2020, pondering their value as art. The discussion centers on whether video games can be considered art, a conversation intensified by graphical advancements. The article highlights The Last Of Us Part II, noting its desperate aspiration for artistic recognition. Its creators at Naughty Dog employ cinematic techniques, pushing its narrative and visual storytelling to resonate with audiences seeking more than just gameplay. The discussion emphasizes that enjoyment is subjective, irrespective of external judgments about the medium's value as art.
In The Last Of Us Part II, every choice made by Naughty Dog screams for this sequel to be taken seriously as something nebulously More, with a capital-M.
The idea of value in video games as an art form has become contentious, especially as graphic fidelity has evolved since the XBOX 360-PlayStation 3 era.
Read at Defector
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