"For most adventure games, the long-term goal can often focus on solving a grand mystery or chasing a lost artifact of the past. But for the upcoming , from publisher Annapurna Interactive, it sets its sights on the misadventures of young friends enjoying their last days together before moving on. It's the type of narrative adventure game that shines a light on how good music can bring people together, and how much fun getting into trouble can be."
"Along with sharing his favorite '80s and '90s films that helped shape his vision, he also explained how tough yet rewarding it is to make "idleness" in video games compelling. "Idleness is hard to explore as a video game, and one of the interesting things about being a teenager is you just hang out a lot, and sometimes it just sucks," said Galvatron. "So I love that we made a game that shows that idleness.""
Mixtape centers on Rockford and her friends Slater and Cassandra enjoying their final days together in a 1990s suburban setting before adulthood. The game emphasizes how music unites friends and celebrates small acts of rebellion like late-night fast food runs, evading the police in shopping carts, and first kisses. The design focuses on making teenage idleness engaging through hangout-style pacing while maintaining interactive excitement. Inspirations include '80s and '90s hangout films, aiming to balance nostalgic tone with compelling gameplay and memorable character moments.
Read at Engadget
Unable to calculate read time
Collection
[
|
...
]