The 10 Best 'Silksong' Mods To Make The 'Hollow Knight' Sequel A Little Easier
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The 10 Best 'Silksong' Mods To Make The 'Hollow Knight' Sequel A Little Easier
"After years of anticipation, Hollow Knight: Silksong is finally out, and as players work their way through the indie Metroidvania, one opinion seems to be emerging more than any other - this game is really hard. While a good amount of practice can help you overcome the difficulty curve, a chorus of "git gud" isn't particularly helpful for anyone who's struggling enough to make the game lose its fun."
"One of the biggest sticking points for players is just how quickly enemies dole out damage in Silksong. Lots of enemies and bosses do two points of damage with regular attacks, which is especially tricky when you only have five hit points to start. That means that not only can nearly any enemy down you in a few hits, it's almost impossible to tell how many hits you can actually survive until you memorize which attacks do double damage."
Hollow Knight: Silksong launched to strong demand and immediate player reports that the game is very difficult. Many enemies and bosses deal double-point damage, which is harsh when starting with only five hit points and makes survival patterns hard to gauge. PC modders responded quickly in the days after release to create difficulty-adjusting mods. No Double Damage reduces incoming attack damage to a single hit point, though environmental hazards remain dangerous. Other early mods focus on modifying core mechanics such as Hornet's dash to make combat and navigation less punishing.
Read at Inverse
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