Terminator 2D: No Fate Review
Briefly

Terminator 2D: No Fate Review
"The opening scene of Terminator 2D: No Fate immediately establishes its intent: the same, but different. A stretch of pixelated rolling tarmac and a text-only narration from Sarah Connor feels like something ripped straight out of T2: Judgment Day, and yet it's still distinct. The game plays on this idea several times, even offering ways to explore alternate timelines through its 90s-inspired gameplay."
"Picking it up instantly sparked memories of RoboCop vs Terminator. This is old-school in almost every sense, starting with its 8-directional aiming system that has you gunning down cops, security guards, and clankers alike. Holding the aim button roots you in place for precision shooting, while a quick dodge or slide lets you evade incoming fire. Depending on the character you're playing as - Sarah Connor, John Connor, or even the T-800 - you might also have access to a pipe bomb for crowd control."
"The story mostly follows the events of T2: Judgment Day, but throws in a couple of extra levels set in the future where you take control of John Connor. As you'd expect from an arcade-style game, storytelling is kept deliberately simple, relegated to chunky pixel-art stills and a few lines of text. That's not really a problem; the plot isn't complicated, and chances are you already know T2 off by heart anyway."
Terminator 2D: No Fate delivers a 90s-inspired pixel-art arcade shooter that recreates key scenes from T2: Judgment Day while adding future-set levels starring John Connor. Players choose Sarah Connor, John Connor, or the T-800, using eight-directional aiming, precision aiming while rooted, quick dodges or slides, and occasional pipe bombs for crowd control. Levels include the biker bar, a dirt bike truck chase, and a hospital escape, with increasing difficulty options. Storytelling uses chunky stills and short text lines. The game appears on PlayStation, Xbox, PC, and Switch and supports single-player arcade-style gameplay.
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