
"The glitch uses arbitrary code execution, or ACE, which allows users to input custom code through the game itself. It's been used to skip large portions of content in speedruns of other games but never in the original Super Mario Bros."
"Kosmic noted that the trick is pretty limited, requiring a lot of pixel-perfect inputs that are difficult to execute. Even then, using it to skip to the ending is still slower than beating the game naturally."
"The Mario speedrunning community found the glitch after a crash during a playthrough of The Lost Levels, leading them to explore if it could be replicated in the original game."
A significant glitch has been found in Super Mario Bros. that utilizes arbitrary code execution (ACE), allowing players to input custom code. This discovery emerged from a crash during a playthrough of The Lost Levels. Although ACE enables players to skip to the game's ending, it currently requires precise inputs and is slower than traditional methods. The glitch may lead to a new speedrunning category but is not expected to drastically change existing techniques for now.
Read at Kotaku
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