Kaizen: A Factory Story is an open-ended puzzle automation game set in 1980s Japan. Players are tasked with optimizing assembly lines to mass-produce items like watches and coffee makers. The gameplay involves connecting individual parts using various gizmos and programming actions for automation. Successfully constructing items leads to a rewarding experience marked by green light indicators, celebrating solvable puzzles. The game features narrative elements reflecting the evolving nature of production during that era, enhancing the otherwise grid-focused gameplay with historical context.
Kaizen: A Factory Story is an open-ended puzzle automation game set in 1980s Japan, where players optimize assembly lines for products like watches and coffee makers.
Players must connect parts by placing gizmos like arms and drills, then automate processes through programming multi-step actions for gadget movement.
Constructing a viable build triggers a green light, resulting in an exhilarating feeling of accomplishment after solving complex puzzles.
The game combines an engaging puzzle experience with themes of production from 1986, immersing players in a mentally stimulating environment.
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