Steam Just Added A Challenging Old-School RPG Inspired By The Last Game You'd Expect
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Steam Just Added A Challenging Old-School RPG Inspired By The Last Game You'd Expect
"The full game begins very differently. You find yourself magically sealed into the forsaken land of Yariv, in the aftermath of a curse that slew anyone who looked on another's face and devastated the kingdom for centuries. You begin your journey to find the curse's source with nothing more than a broken sword for defense, making even the bats and skittering insects you first encounter formidable threats."
"It takes a long time to work your way up to anything useful, and the way you build your character has a huge impact on how those first hours will go. Specializing in magic will let you make short work of foes, but you'll be practically defenseless when your mana runs dry. Going for a rogue build requires more finesse but makes you capable of dashing in and out of combat, as long as your focus never falters."
"Either way, getting your footing in Verho is tough, and a single wrong move can easily spell your end. The first time I ate it, I was surprised to see a game-over screen telling me to reload my last save. The soulslike mechanic of reviving after defeat but losing experience points is so ingrained into modern games that returning to an old-school system like Verho 's was a bit shocking."
Verho - Curse of Faces is a first-person RPG set in the cursed land of Yariv where a face-related curse devastated the kingdom for centuries. Players begin with a broken sword and must survive bats, insects, and early frail encounters while unraveling the curse's source. Character builds heavily influence early gameplay; magic offers powerful offense but is limited by mana, while rogue builds emphasize dash-based finesse and careful timing. Progression is slow and deaths can be punishing, requiring reloads rather than modern soulslike revival systems. The game combines tough combat with exploration that yields satisfying rewards.
Read at Inverse
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