
"He said this in an interview with Bloomberg, adding, "It's hard to imagine where it's actually helpful in the process. I'm just really unimpressed with it.""
"Hudson went on to say he doesn't plan to make a game that takes 200 hours to finish. He also doesn't plan to ramp up his studio, Arcanaut, too much. "Bigger isn't necessarily better," Hudson said of Fate of the Old Republic. "If I'm excited about a game and then I find out that it's 200 hours long--even if I have no ambition to actually finish it--I wonder, if I put 20 hours in, will I even be out of act one? A lot of players just want to play something and finish it.""
"In regards to staffing levels at developer Arcanaut, Hudson said, "We really want to avoid having hundreds and hundreds of people.""
"Fate of the Old Republic is funded in part by a new holding company called GreaterThan Group (GTG). The company has $40 million in funding already and "commitments" for about $60 million more, Bloomberg reported. In addition to helping to fund Fate of the Old Republic, GTG is funding former Call of Duty boss David Vonderhaar's new game, which hasn't been announced yet."
Casey Hudson, leading the team for Star Wars: Fate of the Old Republic, criticized AI as creatively soulless and said he could not see where it helps in the development process. He also said he does not plan to make a game that takes 200 hours to finish and does not plan to expand Arcanaut significantly. He emphasized that bigger is not necessarily better, noting that many players want to play and finish, and that a 200-hour game could leave players stuck early. He added that the studio wants to avoid having hundreds and hundreds of people. Fate of the Old Republic is partly funded by GreaterThan Group, which has $40 million and additional commitments, and is expected by 2030 as a narrative-driven single-player action RPG featuring a Force-user during a galaxy rebirth period.
Read at GameSpot
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