
"It's been almost four years since Sony acquired Bungie , the developers of and the creators of Microsoft's flagship franchise for a whopping $3.6 billion. Now, as we approach the fourth anniversary of that transaction, it looks like Sony isn't satisfied with the monetary return, as the company's CFO and Corporate Executive Officer, Lin Tao, revealed that has not met the PlayStation maker's expectations."
""While we will continue to make improvements, we downwardly revised the business projection for the time being, and recorded an impairment loss against a portion of the assets at Bungie," Tao said through an English translator. is one side of Bungie's business right now, while the other is the upcoming extraction shooter , which has faced some middling reception during its testing phase . For now, Sony seems intent on releasing the game within this fiscal year, meaning sometime before March 2026. was indefinitely delayed earlier this year to address feedback , so it has no set launch date at this time. Bungie recently concluded another testing phase in October, and the company is in the "process of analyzing the performance against [its internal] KPIs.""
Sony acquired Bungie for $3.6 billion almost four years ago. Sony's CFO Lin Tao reported that Bungie's sales and player engagement have not reached the expectations held at acquisition. Sony downwardly revised its business projection for Bungie and recorded an impairment loss against a portion of Bungie's assets. Bungie currently balances live-service operations and an upcoming extraction shooter that received middling reception during tests. Sony expects the extraction shooter to launch within the current fiscal year before March 2026, while another title was indefinitely delayed to address feedback and currently has no set launch date. Other PlayStation live-service games have performed well, and Ghost of Yotei sold 3.3 million copies.
Read at Kotaku
Unable to calculate read time
Collection
[
|
...
]