Skate Season 2 Changes How Characters Look And Fans Are Mad
Briefly

Skate Season 2 Changes How Characters Look And Fans Are Mad
"EA's live-service reboot of Skate, which launched back in September, is continuing to expand and improve. The skateboarding game's second season is out now, and fans mostly appreciate the new content and changes. But a lot of players aren't happy about their in-game characters suddenly looking sick and tired after season two went live, with some jokingly referring to them as drug addicts or stoners."
"On December 2, Skate season two went live on all platforms. The update adds cosmetic items, fresh areas to skate, a new trick (the Impossible), and a host of quality-of-life tweaks and visual changes. That's all good and nice, and overall, fans are happy about the update, even if there are some odd lag issues at the moment. But many players were surprised to find their characters looking different, a bit more tired perhaps, when logging on Tuesday to play Skate."
""Why the faces look so tired and weird?" asked one Redditor on the Skate subreddit. Someone else joked that the new update had "Ghoul'd" their character. On Twitter, some replies to EA's tweet announcing the new Skate update included more screenshots of characters that now look a lot more tired than before. One user shouted at EA: "Look what you did to MY FACE! Look at my face! Look at it!""
Season two of Skate launched on December 2 across all platforms, introducing cosmetic items, new skate areas, a new trick called the Impossible, and numerous quality-of-life and visual adjustments. Many players welcomed the new content and improvements despite some reported lag. A large number of players noticed that their avatars now display darker under-eye bags and deeper complexions, giving characters a fatigued appearance. Social media posts and subreddit threads show screenshots and complaints, with some users joking their characters look like ghouls or addicts. Several players reported apparent skin-tone changes and said promised visual improvements did not meet expectations.
Read at Kotaku
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