
"A decade after Skate 3, developer Full Circle, a team that includes series veterans such as Deran Chung and Chris "Cuz" Parry, announced Skate. Not Skate 4, but Skate--a free-to-play, live-service take on the game that's launching in early access on September 16. After a virtual press briefing, I got access to a preview build that served as an introduction to not just what will be available at the start of early access, but the new vision for the series."
"Skate takes place in San Vansterdam, a fictional and sprawling city composed of four districts. Your story begins at an odd time to be shredding in those streets--once a haven for fellow skaters, the nicknamed locale San Van has been taken over by the corporate conglomerate M-Corp, and the people are trying to reclaim the city for themselves. In a similar fashion to past entries, the story doesn't have a big presence and is mostly there to introduce the world"
Fifteen years after Skate 3, the skateboarding genre has seen experimental Tony Hawk entries and diverse indie approaches, from physics-driven realism (Session, Skater XL) to arcade-style 2D (OlliOlli). Developer Full Circle, including series veterans Deran Chung and Chris "Cuz" Parry, announced Skate as a free-to-play, live-service reboot launching in early access on September 16. The game aims to build a mixed community of newcomers and veterans and to follow modern online trends. The setting is San Vansterdam, a four-district city overtaken by corporate M-Corp, with a minimal story that contextualizes tours and reclaiming the streets.
Read at GameSpot
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