
"More than 15 million players have dropped into Skate since it released September 16. It's an undeniably impressive figure in an era where the viability of newer live service games is on the decline. But there has been a lot working in its favor since its highly anticipated launch. This new, free-to-play version of Skate translates the last game's meme-worthy virality extremely well, quickly becoming one of the biggest games on Twitch and social media."
"If you're not familiar, the Hall of Meat was an ever-present minigame in the older Skate games. Any time the player took a rough spill off their board, the game would tally the player's injuries (typically counting how many broken bones) and reward them with points. The name was pulled directly from Thrasher Magazine, which would highlight the worst (but also best) skateboarding spills into entertaining compilations under the same moniker."
Skate relaunched as a free-to-play live service after a 15-year development journey and attracted more than 15 million players within weeks of its September 16 release. The new version translated the series' meme-worthy virality into high visibility on Twitch and social media while retaining the core mechanics that defined the originals. Some critics criticized its squeaky-clean presentation and simplified mission structure, but players seeking casual skate sessions and trick-based fun found a long-missing experience. A notable omission is the Hall of Meat minigame, which tracked and scored players' injury-filled bails, turning falls into competitive, humorous challenges.
Read at Inverse
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