
"There are three ways to host games in Satisfactory: Peer-to-peer games, self-hosted servers and rented servers. Peer-to-peer and self-hosted server options are both free, while a rented server option will have a monthly cost associated with it. Meanwhile, peer-to-peer is the easiest to set up, followed by rented servers, and finally self-hosted servers. A peer-to-peer session has to be initiated by whoever has the save game you're playing in."
"Sessions can be private, meaning that you'll need an in-game invite to join, or set to Friends Only, meaning that anyone on your friend list can hop in via Satisfactory's Join Game menu. Each game has a Session ID. If you share this with someone, they can join a Friends Only game regardless of whether they're on your friends list. Each time you initiate a session, though, the Session ID will be reset."
Factory production lines in Satisfactory grow to immense sizes over time, making solo management difficult and multiplayer useful to split work. Three hosting options exist: peer-to-peer, self-hosted dedicated servers, and rented servers. Peer-to-peer requires the save-game host to initiate sessions, supports private or Friends Only access, uses session IDs that reset each session, and is the simplest to set up but depends on the host being online. Self-hosted dedicated servers run continuously on a user machine and are free but require complex setup and ongoing maintenance. Rented servers incur a monthly fee and sit between simplicity and flexibility.
Read at GameSpot
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