Preview: Anno 117: Pax Romana' may satisfy Roman Empire obsessions
Briefly

The article shares a personal anecdote from a gamer's experience choosing between two iconic games back in 1996, emphasizing the lasting impact strategy games can have. The author highlights their introduction to the genre through Sid Meier's Civilization II, which led to a deep engagement with strategy gaming. The main focus then shifts to Anno 117: Pax Romana, an upcoming title that distinguishes itself with a real-time city-building mechanism set in ancient Rome, contrasting with the turn-based gameplay of traditional strategy games. As players expand their settlements and manage resources, Anno 117 aims to innovate within the historical strategy genre.
I trusted Nintendo titles for quality, but personal watercraft wasn't appealing. Meanwhile, the clerk sang the praises of Civ II on PC, saying it's one of the greatest games ever made.
Anno 117 is different from anything I've played before. The upcoming PC game puts players in the role of a new Roman governor during a relatively peaceful 200-year span.
The biggest difference between Anno 117 and Civ is that the former is more focused on city-building in a real-time environment.
Players start out with a single settlement, but they'll have to expand and build a network of eternal cities.
Read at www.mercurynews.com
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