Pokemon Pokopia Preview - Gotta House 'Em All - Game Informer
Briefly

Pokemon Pokopia Preview - Gotta House 'Em All - Game Informer
"Pokémon Pokopia is an easy sell - befriend a wide roster of beloved pocket monsters, build them homes, and spend some quality time with them. It's such an easy sell, in fact, that it would be very easy for the teams involved to phone it in, coasting on the cozy premise and the powerful brand identity. After playing it myself, I'm delighted to learn this isn't the case."
"I visited New York City in late January to preview some upcoming Switch 2 games, and while I've already written about Super Mario Bros. Wonder, the Virtual Boy, Resident Evil Requiem, and Pragmata, I saved the most exciting game for last. After playing Pokémon Pokopia for a little over an hour, I'm ready to pack my things and move into a quaint Pokémon town."
Pokémon Pokopia invites players to befriend a wide roster of Pokémon, build habitats, and spend cozy time with them. Players embody a Ditto that models its appearance after a long-lost trainer, with simple early customization options that appear to expand later. The game opens in a cave with a strangely colored Tangrowth who calls themself Professor Tangrowth and a malfunctioning Pokédex that responds to the Ditto. Emerging from the cave leads to rescuing a dehydrated Squirtle using Ditto's transform ability. The habitat system seamlessly blends town customization with Pokémon catching, creating an engaging life-sim experience.
Read at Game Informer
Unable to calculate read time
[
|
]