
"This four-player versus mode pits you and the other trainers against one another in a race to see who can defeat the most monsters in a short amount of time. Even if you're not a competitive person, you might still be playing this mode to try and unlock some of the Mega Stones gated behind it . So you want it to be fair, right? Well, it sounds like the mode is being overrun by hackers who are cheating their way to victory."
"I don't play much of 's multiplayer myself, so the first time I was clued into the hacking epidemic was through a video on TikTok that showed a Mega Garchomp repeatedly using its powerful ground-type attack Earthquake without any cooldowns. Because there was no gap in between these devastating area-of-effect moves, its trainer racked up points on the scoreboard so quickly that there was no way anyone else could catch up."
"What I didn't realize at the time was that this has become so widespread that creators are weighing in and providing their own footage of rigged online matches. Some of the possible hacks might not be that recognizable to the untrained eye. AustinJohnPlays has an extensive video on several hacked Pokémon he and others have encountered online, though not all of the exploits are as damning as a Garchomp with no cooldowns."
Pokémon Legends: Z-A includes a four-player versus mode where trainers compete to defeat the most monsters in a short time. Many players use the mode to unlock Mega Stones that are gated behind multiplayer. Hackers are exploiting the online matches to gain unfair advantages and rack up points rapidly. Notable examples include a Mega Garchomp repeatedly using Earthquake without cooldowns, a Lucario captured with an unavailable Poké Ball, and an Alpha Xerneas appearing online. Creators and streamers have posted footage of rigged matches, and some mods are cosmetic while others affect competitive balance.
Read at Kotaku
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