
"The Steam Machine is a home console designed to allow gamers to play PC games on their TV - though it can also be used as a computer. It is a spiritual sequel to the 2014 device of the same name, which failed to break into a market dominated by the three big gaming giants. Prices for those consoles, back then, started at $499 (300) - but Valve's latest iteration is expected to cost a good deal more as it packs a far greater punch."
"with a decent amount of power inside a 6-inch cube. Valve argues the device is "optimised for gaming" over other PCs because the firm is able to say which games on its massive digital storefront will work on it before you buy. Powered by its Linux-based SteamOS operating system and AMD graphics processors, the firm said the new Steam Machine can support 4k resolution and 60 frames per second."
"In an unusual move, Valve has also announced further hardware - its Steam Frame virtual reality (VR) headset. The device is entirely wireless - and it described it as a "streaming-first" device - but it is also itself a PC running SteamOS. And it brings a technical leap forward in the VR space - the headset displays the highest-quality graphics only in the bits of the screen you're looking at."
Valve announced a new Steam Machine home console scheduled for early 2026 with pricing and exact release date yet to be announced. The console is a compact 6-inch cube described as a powerful gaming PC optimized for playing PC games on a TV and usable as a computer. The device runs Linux-based SteamOS and uses AMD graphics processors to support 4k resolution at 60 frames per second. Valve states the storefront will indicate which games are compatible. Valve also introduced the Steam Frame wireless VR headset, a streaming-first SteamOS PC headset that renders highest-quality graphics only where the user is looking. The 2014 Steam Machine had previously failed to gain market share, and the new hardware positions Valve to compete with Nintendo, Xbox and PlayStation.
Read at www.bbc.com
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