News Tower proves good journalism is no game
Briefly

News Tower proves good journalism is no game
"Have you ever looked at The Washington Post and thought, "Why is a billionaire allowed to use his massive wealth to influence and punish editorial decisions at one of the nation's premier newspapers?" and / or "I wonder if I could do that?" Well, News Tower can help you answer at least one of those questions. News Tower, out now on Steam, is a management sim game that covers the business of running a newspaper in the 1930s."
"Players inherit a struggling paper with aims to turn it into New York's premier news destination, but they'll have to manage everything from keeping the lights on, keeping their reporters happy, and keeping rival newspapers, mobsters, lawsuits, fake news, and old news at bay. In addition to providing all the news fit to print, your main job in News Tower is making your employees efficient and happy. Smells, loud noises, heat, and lacking a sense of purpose all degrade their happiness, leading to sloppy, slow work."
News Tower places players in charge of a struggling 1930s newspaper with the goal of becoming New York's premier news destination. Players manage finances, utilities, reporter morale, and newsroom conditions while confronting rival papers, mobsters, lawsuits, fake news, and old scoops. Employee happiness depends on smells, noise, temperature, and a sense of purpose; poor conditions cause slower, sloppier work. Players mitigate workplace problems to increase efficiency and maintain ethical reporting while balancing profit pressures. The game emphasizes the operational and ethical trade-offs required to run a successful newspaper in a turbulent era.
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