
"For many people, a steady level of performance-no framerate dips or slowdown-is an important part of any video game. But what if it was the most important part of a game, such that if your performance tanked, you'd die? That's the elevator pitch for FPS Quest, an upcoming first-person shooter that looks wild. starts off as a fantasy RPG with skeletons and knights in armor."
"The game's Steam store page describes what sounds like a roguelike shooter in which you go on different runs through "prebuilt but recombined levels" that get more corrupted and glitchy as you progress. To keep the game from crashing, you can do things like lower the in-game graphics, use in-game mods to remove geometry, and escape out of bounds into unfinished or leftover bits of the game world. It's a trippy but cool idea for a game that has me very intrigued."
"One thing the game's developers make clear on Steam is that FPS Quest doesn't actually run at a lower framerate, which can cause problems and make people feel sick. Instead, it simulates playing a game at a low FPS. That's good to know. FPS Quest doesn't have a release date yet, but I've already added it to my wishlist and can't wait to play."
FPS Quest is a first-person shooter that makes framerate stability central to survival, where performance drops lead to player death. The game begins as a fantasy RPG with skeletons and armored knights, then changes when the protagonist installs mods that add decidedly non-fantasy weapons such as a pistol, an assault rifle, and a shotgun. The internal game was not built to handle those mods, producing breakage, corruption, and glitches across prebuilt but recombined levels as runs progress. Players must manage simulated low-FPS effects by lowering graphics, removing geometry with in-game mods, or escaping into unfinished out-of-bounds areas. The game is available on Steam for wishlisting and has no release date yet.
Read at Kotaku
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