
"Brazilian Drug Dealer 3 is best described as a heavily modded and twisted version of Quake. It uses that classic shooter's engine as its foundation, as well as reskinned enemies and weapons from Id's fantastic FPS. But while it plays a lot like that classic shooter, this definitely ain't Quake anymore. At least, I don't remember Quake containing so many hellish favela levels and evil soccer players."
"BDD3 plays, looks, and sounds like a retro fever dream, complete with loud, ear-piercing music, random sound effects, bizarre textures everywhere you look, and oddly shaped levels based on real-life locations, like a grocery store and a soccer stadium. Filling these levels are reskinned Quake enemies, now replaced with demonic soccer fans armed with assault rifles and grenade launchers. Oh, there are also demons and other monsters, too."
"To rip through these enemies, you'll use gold-plated handguns, assault rifles, dual shotguns, a simple sandal, a staff that shoots electrical beams, and other strange stuff I won't spoil here. Every gun is very loud and feels like it would kill an elephant. And because this is the OG Quake engine, you move fast and hit hard, and it all runs perfectly on a modern, powerful PC."
Brazilian Drug Dealer 3 uses the Quake engine as its foundation while extensively modifying enemies, weapons, levels, and aesthetics. Levels include hellish favela environments and real-world inspired locations such as grocery stores and soccer stadiums populated by demonic soccer fans and other monsters. The presentation is frenetic, featuring ear-piercing music, random sound effects, bizarre textures, and oddly shaped level geometry. Weapons range from gold-plated handguns and assault rifles to dual shotguns, a sandal, and an electrical-beam staff, all delivering thunderous feedback. Movement is fast and lethal, retaining classic Quake physics, and the game runs smoothly on modern hardware.
Read at Kotaku
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