
"In June 2025, EA's Star Wars Battlefront II received an unprecedented uptick in players on Steam. Having previously peaked at an all-time player count of 10,489 in January 2021, Star Wars Battlefront II more than tripled this figure with an all-time peak of 35,892, thanks in part to a bargain bin sale price of $5 at the time. The sudden surge in player count was attributed to a fan campaign on Reddit by members of the r/StarWarsBattlefront community, following the success of second season."
"The community's plea seemingly went ignored, as neither EA nor Star Wars rights holders Disney have expressed any intention to develop a new multiplayer shooter. Obviously, it was never going to be that simple, but the attention did seemingly galvanise Armchair Developers, the team behind KYBER: Battlefront II , into action. Although had already been in development for several years before this point, the project's community manager, Ethan Clark, revealed that the team"
KYBER launched an open beta after four years of development as a community-hosted, multiplayer game launcher for EA's Star Wars Battlefront II. Player numbers surged in June 2025, with an all-time Steam peak of 35,892, partly fueled by a $5 bargain sale and a Reddit fan campaign. Fans had campaigned to show demand for a potential Battlefront III, but EA and Disney showed no intent to develop a new shooter. The attention prompted Armchair Developers to accelerate KYBER work, and the team prioritized supporting content and mod creation communities following the May 24th "Resurgence Day" campaign.
Read at Kotaku
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