Phil Spencer, CEO of Microsoft Gaming, insists that not every video game IP should seek adaptation into films or TV. He argues that the gaming industry is already successful on its own, stating adaptations should arise from creative opportunities rather than obligations. Spencer highlights the importance of collaboration with partners who appreciate the story of the IP and notes the need for careful consideration of potential failure in adaptations. Recognizing the recent trend in successful video game adaptations, he reiterates the need for creative purpose over mere licensing deals.
The video game business is successful by itself. It doesn't need this outlet, Phil Spencer said. Not every game needs a second life on-screen.
You've got to start with a partner who understands our team and the story of that IP... It's got to be about the creative outlet that linear media offers.
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