Mewgenics' Astonishing Success Ensures It's Coming To Console
Briefly

Mewgenics' Astonishing Success Ensures It's Coming To Console
"Mewgenics, the new roguelite RPG battler from The Binding of Isaac developer Edmund McMillen and The End Is Nigh's Tyler Glaiel, has proven to be an extraordinary success. Launched February 10, during less than a week on sale has hit the #2 spot on Steam's bestsellers and seen an extraordinary 115,428 simultaneous players-extraordinary because this is a single-player, offline game."
"is the bastard child of Slay the Spire, X-COM and Rogue Legacy, a game about taking a team of cats on an adventure to fight in a series of turn-based RPG battles, then breeding the victors to create your next crew. And while we don't know officially sales numbers yet, it's fair to say they're not small. On launch day, just three hours after the game came out, Glaiel posted that the seven-year development budget had already been recouped."
Mewgenics launched February 10 and reached #2 on Steam bestsellers with 115,428 simultaneous players despite being a single-player offline game. The game blends Slay the Spire, X-COM and Rogue Legacy mechanics, sending teams of cats into turn-based RPG battles and breeding victors to form new crews. Developers recouped a seven-year development budget within three hours of launch, and 650,000 people had played by Friday, implying over $12 million after Steam's cut. The game briefly exceeded Hades 2 in players. Console ports and DLC are planned, and the original soundtrack and merchandise are available.
Read at Kotaku
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