
"The fabulously titled Megabonk received a nod for the Best Debut Indie Game category. However, the project creator, who currently goes by vedinad, announced on X today that they were withdrawing. "I've made games in the past under different studio names, so Megabonk is not my debut game," the solo dev said."
"The category is kind of a weird one, since indie creators may have worked at other big or small studios. Even fully self-taught devs will have made and maybe even released several projects before having any kind of breakthrough success or popularity. But if vedinad feels the game doesn't fit the category, then it's still a gracious move to bow out."
"Megabonk follows in the recent lineage of Vampire Survivors, a popular bullet-hell roguelike that just arrived in virtual reality. The Megabonk riff takes the 2D concept into a low-poly 3D and adds some pretty wacky characters into the mix. Venidad said the title sold 1 million copies in just two weeks, making it one of the latest Steam indie sensations to have a big moment."
Nominees for The Game Awards were released, with many indie titles represented. Megabonk earned a Best Debut Indie Game nomination but was withdrawn after the creator, vedinad, confirmed prior games released under different studio names, disqualifying it as a debut. The Best Debut category can be ambiguous because indie creators often have past work from other studios or self-releases before a breakout hit. Megabonk adapts Vampire Survivors-style bullet-hell gameplay into low-poly 3D with eccentric characters and achieved rapid commercial success, selling one million copies within two weeks on Steam.
Read at Engadget
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