Maybe Capcom's Pragmata took years to finish because the combat is exhilarating
Briefly

Capcom's Pragmata, initially revealed in 2020 and delayed to 2026, combines third-person shooting with puzzle-solving. Following a recent demo at the 2025 Summer Game Fest, the game showcases a distinctive combat system where players, as spacefarer Hugh and android companion Diana, must balance shooting enemies and solving puzzles to defeat them. In a creative twist, Diana's hacking skills are essential, making gameplay feel fresh and engaging amidst a genre saturated with similar titles. The partnership between Hugh and Diana drives the narrative, reminiscent of classic duo adventures like Banjo-Kazooie.
In Pragmata, players can expect a blend of shooting and puzzling as the protagonist Hugh teams up with the android Diana to take on hostile robots.
The unique combat mechanic, where hacking plays a crucial role, introduces a fresh twist to typical shooter gameplay that sets Pragmata apart from other titles.
Read at Polygon
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