Mastercard denies pressuring game platforms, Valve tells a different story | TechCrunch
Briefly

Mastercard issued a statement rejecting claims that it pressured game platforms over adult content restrictions, asserting it requires merchants to prevent unlawful purchases. The statement followed an advocacy group's letter criticizing companies for allowing certain problematic games. Subsequently, Steam announced its ban on violations of payment processor rules, while Itch.io began removing adult content from its browse pages. Valve, responding to allegations, noted Mastercard communicated through payment processors, not directly, and emphasized its longstanding policy to distribute legal games. Payment processors cited brand risk as a reason for restrictions.
"Mastercard has not evaluated any game or required restrictions of any activity on game creator sites and platforms, contrary to media reports and allegations."
"At the same time, we require merchants to have appropriate controls to ensure Mastercard cards cannot be used for unlawful purchases, including illegal adult content."
"Mastercard communicated with payment processors and their acquiring banks. Payment processors communicated this with Valve, and we replied by outlining Steam's policy since 2018."
"Payment processors noted the 'risk to the Mastercard brand' and pointed to a Mastercard rule against 'illegal or brand-damaging transactions.'"
Read at TechCrunch
[
|
]