Master System at 40: the truth about Sega's most underrated console
Briefly

Master System at 40: the truth about Sega's most underrated console
"Nowadays you'd be forgiven for thinking that the Nintendo Entertainment System was the only console available in the mid-to-late 1980s. If you were brought up in Nintendo's target markets of Japan and North America, this chunky contraption essentially was the only game in town the company had Mario after all, and its vice-like hold on third-party developers created a monopoly for major titles of the era."
"The Sega Master System was originally released in Japan in the autumn of 1985 as the Sega Mark III. Based around the famed Z80 CPU (used in home computers such as the Spectrum, Amstrad and TRS-80) and a powerful Sega-designed video display processor, it boasted 8kb of RAM, a 64-colour palette and the ability to generate 32 sprites on screen at one time making the NES (based on the older 6502 processor) look like an ancient relic."
The Sega Master System launched in Japan in autumn 1985 as the Sega Mark III and was re-released in 1986 as the Master System with computing features removed. The console used a Z80 CPU and a Sega-designed video display processor, delivering 8kb of RAM, a 64-colour palette and the capacity for 32 on-screen sprites. The design prioritized games with a slim, angular look and supported cartridges and Sega Cards. The system included accessories such as a light gun and optional 3D glasses. The Master System found particular success in Europe, where home computers dominated and it beat the NES in market presence. Coder Chris White later wrote a Master System emulator used by Sega on its PlaySega website.
Read at www.theguardian.com
Unable to calculate read time
[
|
]