
"The 18v18 Annihilation mode is exactly what it sounds like. The 36-player mode pits two teams that are three times the size of against one another and crosses its fingers that your PC and console can handle it. I'm thinking of all the technically demanding attacks and effects in this game, and wondering what happens if you have 36 players using them at the same time. Will your PS5 crash if 36 Doctor Strange players open portals up on one map?"
"Funnily enough, you could have an 18v18 match made up entirely of different heroes with the game's expansive roster, though the trailer shows some match-ups of multiple of the same character, like a fight of mostly players waddling around as Jeff the Land Shark . With this many heroes on the field at once, any characters with big, game-changing area-of-effect moves are going to thrive,"
NetEase has added an 18v18 Annihilation mode to Marvel Rivals, enabling 36-player matches that triple the usual player count. The mode pits two 18-player teams against each other and raises questions about performance on PC and consoles due to numerous simultaneous effects and attacks. Matches can feature identical heroes or diverse rosters, which benefits characters with large area-of-effect abilities. The initial response may be temporary player interest rather than a shift to competitive meta, with most players likely returning to standard 6v6 play. The game recently entered its fifth season with Gambit added, and Rogue arriving in a mid-season update.
Read at Kotaku
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