
"After the art theft claims came to light earlier this year, Bungie responded to say it "immediately investigated" the concerns, and "confirmed that a former Bungie artist included these in a texture sheet that was ultimately used in-game." Bungie also said at the time that it was "committed" to doing right by the artist, and that seems to have now happened."
"In June, Bungie delayed Marathon indefinitely from its previously announced September 23 release date. The game still has no release date. For Marathon, Sony boss Hermen Hulst said the aim is to create a "very bold, very innovative, and deeply engaging title." "This cycle of test, of iterate, test again, that is such a key component of the live-service success, both leading up to launch but also throughout the life of the game," he said."
An artist who brought claims announced the issue has been resolved with Bungie and Sony Interactive Entertainment to the artist's satisfaction. Bungie previously said it immediately investigated the concerns and confirmed that a former Bungie artist included the disputed images in a texture sheet that was ultimately used in-game. Bungie stated it was committed to doing right by the artist. People are theorizing that the artist received a settlement payment, but that is not confirmed. Bungie delayed Marathon indefinitely from its previously announced September 23 release date, and the game currently has no release date. Sony emphasizes a test-iterate approach and says systems exist to prevent similar issues.
Read at GameSpot
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