
"Play a couple of rounds and you will not be shocked to see that the game's free beta weekend has massive bounce rate on Steam as people try and it and seemingly don't return. Bungie's extractions shooter requires a lot of the player. They are at a severe disadvantage if they're alone and not on the mic. Their characters start out weak and incredibly impaired."
"There are nuances to Marathon that are hard to immediately pick-up on and the game routinely punishes you for being even a little dumb, impatient, or under-prepared. You might think the point of the game is to drop into a match, kill tons of stuff, complete an objective, and escape with great loot. In actuality, Marathon is about dropping down to a planet's surface, hoarding your bullets like gold, and trying to avoid fights when and wherever possible."
Marathon is a free-to-play extraction shooter where players assume the role of gig economy workers for cyberpunk corporations, scavenging abandoned space colonies for valuable resources while surviving constant threats. The game demands significant player skill and commitment, featuring high difficulty that punishes mistakes, impatience, and poor preparation. Unlike traditional shooters that reward aggressive play and high kill counts, Marathon emphasizes survival, resource conservation, and strategic map navigation. Solo players face severe disadvantages without communication, and characters begin weak with physical limitations like overheating from sprinting. Success requires learning map cycles and avoiding unnecessary combat, gradually accumulating gear and upgrades to become a credible threat.
#extraction-shooter #multiplayer-gameplay #resource-management #difficulty-and-learning-curve #tactical-gameplay
Read at Kotaku
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