"Samson: A Tyndalston Story is billed as "a consequence-heavy noir action game" by its developer, and focuses on the eponymous Samson McCray, a man who's got himself into serious debt in a city that doesn't seem particularly forgiving. The debut trailer doesn't give too much away in terms of story, but I'm getting gritty Max Payne-y vibes. Combat looks crunchy and visceral, and it sounds like Liquid Swords is going for an oppressive atmosphere."
""Samson is built on a simple, brutal truth: every day costs you," writes the studio in a press release. "Debt grows with interest, and time works against you. Each job burns a limited pool of Action Points and every decision shifts how the city treats you-there are no do-overs. You move forward because standing still makes everything worse.""
"Liquid Swords has been teasing its first game for a while. The studio has some serious pedigree, being founded in 2020 by Christopher Sundberg, who created the Just Cause franchise when he was at Avalanche Studios. Developers who previously worked on Mad Max and the Battlefield series have also joined Sundberg at Liquid Swords, and the studio says it drew on its collective experience in combat systems, systemic design, animation and action-oriented storytelling to create Samson."
Samson: A Tyndalston Story follows Samson McCray, a man trapped in growing debt in an unforgiving city. The game emphasizes consequences; debt increases with interest and time penalizes the player. Each job consumes Action Points and decisions change the city's treatment of the protagonist, with no do-overs. Combat is described as crunchy and visceral within an oppressive noir atmosphere. Liquid Swords, founded by Christopher Sundberg (creator of Just Cause), built the game with developers from Mad Max and Battlefield, leveraging experience in combat systems and systemic design. The game is priced at $25 and launches early 2026 on Steam and the Epic Games Store.
Read at Engadget
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