League Of Legends Fighter 2XKO Launches With Issues On PS5
Briefly

League Of Legends Fighter 2XKO Launches With Issues On PS5
"After roughly 18 months of closed betas and "Alpha Lab" playtests, Riot Games has finally released its beginner-friendly, free-to-play (but microtransaction-heavy) fighting game in full. There's no critical consensus regarding yet. At launch there aren't even ut I sunk a couple of hours into it this morning and can confirm that it's still just as good as it was during the last closed beta. any reviews of the console version. B Little caveat there: I played on PC."
"2XKO on PS5 might be the roughest I've ever seen a fighting game launch. Extreme screen tearing in fights, lags in matches and in lobbies, horrible monetization. There's a great fighting game here but it's dying by 1000 cuts. pic.twitter.com/w4jT0pyN5m - reyna cervantes (@Jfcdoomblade) January 21, 2026"
""I'm not having FPS drops (though I'm on PS5 Pro), but the screen tearing is horrendous," writes user . "It's the worst I've ever seen on a console title. It makes this a fairly disappointing release. I'm enjoying the game and its mechanics, but this is really dampening the experience.""
Riot Games launched its beginner-friendly, free-to-play fighting game on PC, PS5 and Xbox Series after roughly 18 months of closed betas and Alpha Lab playtests. The PC build had been available in early access since October 7, 2025, while consoles saw an official launch on January 20. PlayStation 5 players report major performance problems including extreme screen tearing, crashes, and frequent FPS drops, along with lag in matches and lobbies. Players also criticize heavy monetization. Positive PC impressions exist, but PS5 technical issues and monetization complaints are harming the initial console experience.
Read at Kotaku
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