
"Kingmakers has generated a fair amount of hype since it was announced last year, and it sits among the top wishlisted titles on Steam. The game sends players "back in time to a war-torn medieval era with a vast arsenal of modern weapons," from guns to tanks. And if you've seen the Kingmakers is "an incredibly ambitious, uncompromising game, and we don't want to cut any planned features, for the sake of getting it out the door earlier.""
""With Kingmakers, we set out to push the Unreal Engine 4 codebase to its absolute limits, while still providing true 60fps to midrange PCs, without the need for fake frames," the team wrote. "We are an 80% engineering team, who got into this business to push technological barriers. We currently have tens of thousands of soldiers, each with AI and pathfinding that rivals what you'd expect from a AAA third person shooter. When you walk away from a battle, it continues to play out. Nothing is faked.""
Kingmakers' Early Access launch originally scheduled for October 8 has been postponed with no new release date provided. The delay is attributed to the need for extra content polish before charging money and to avoid cutting planned features. The game blends a war-torn medieval era with a wide arsenal of modern weapons, including guns and tanks, while aiming for true 60fps performance on midrange PCs. The project emphasizes large-scale battles with tens of thousands of autonomous soldiers using advanced AI and pathfinding so battles continue dynamically when players leave, without faked elements.
Read at Engadget
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