Kingdom Come Dev Talks Risks And Benefits Of AI And Losing Players If Games Are Too Difficult
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Kingdom Come Dev Talks Risks And Benefits Of AI And Losing Players If Games Are Too Difficult
"Jirsa told PC Gamer that he understands why people hate when art is generated with AI, and that's because he hates it, too. While using AI to generate art that would be released to the public is not something Jirsa is interested in, he said the technology can be "really helpful" during development in other ways. That includes AI-assisted programming efforts and coming up with concept art with genAI."
""Even if you're not a programmer, for example, you can code little things that help you. Not necessarily something that will be used in the game, but, for example, you'll be able to access some information in a more comprehensible way ... or, for example, quick generation of some concept art, so you can actually communicate better to concept artists what you need," he said."
"Jirsa also echoed the opinions of many others in gaming in that he believes people are generally overstating what AI technologies are capable of. "These things used during the development are, I think, something that will be or already is helpful, but I don't think it is so far reaching as some other people think," he said."
"He said he expects AI to follow a similar trajectory to the origins of the internet. Some people said the internet would change everything rapidly, and while the internet did change the world, it did not happen right away nor did every company that invested in the space survive. There was a dot-com bubble that ultimately burst, causing a sharp crash and lots of internet companies going belly up, and AI could play out similarly, he said."
Prokop Jirsa said he understands why people dislike AI-generated art and that he dislikes it as well. He is not interested in using AI to generate art intended for public release. He believes AI can be helpful during development in other ways, including AI-assisted programming and generating concept art. He described how non-programmers can code small tools that improve access to information and communication with concept artists. He also said AI capabilities are often overstated and that development uses are helpful but not as far-reaching as some people claim. He expects AI adoption to follow a trajectory similar to the early internet, with hype exceeding near-term usefulness and potential market disruption.
Read at GameSpot
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