
"In Judas, you're going to get to know these characters intimately,"
"We want losing one of them to feel like losing a friend. We want to play with that dynamic, and we want that choice to be super hard. The Big 3 are all going to be competing for your favor and attention. They can bribe you, save you in battle, talk shit about the other characters, and share with you their darkest secrets. But eventually, you've got to decide who you trust and who you don't."
Judas was revealed in late 2022 and now shows a Struzan-inspired key art displaying the primary cast. A major development milestone focused on villainy has been completed. Player actions attract the 'Big 3' as potential allies; neglecting any transforms them into villains with new powers to subvert player goals. Players must choose whom to favor and whom to alienate. The game emphasizes deep character bonds so losing an ally feels like losing a friend. The Big 3 will compete for attention using bribes, battlefield rescues, insults, and confessions. No release date has been committed to avoid future changes.
Read at GameSpot
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