
"No, I'm Not a Human has already hit a peak of over 124,000 viewers watching it at once on Twitch. So far, the game's reception on Steam has been more muted, with a current peak of 8,248 players. But this is a single-player game rather than a multiplayer title, which may be why it hasn't done as well on Steam yet."
"No, I'm Not a Human was developed by a Russian studio called Trioskaz, and it takes place in near-present apocalypse as humanity can no longer survive the intense sunlight during the day. At night, people can come out, but they aren't alone. Visitors--lethal creatures who largely appear to be human--are on the prowl and looking for their next victims. The game takes place inside the house of the player's character, as they are approached by people who need help."
No, I'm Not a Human is a single-player horror game developed by Russian studio Trioskaz. The game reached a Twitch peak of over 124,000 concurrent viewers soon after release, while Steam peak player count sits at 8,248. The setting is a near-present apocalypse where intense daylight is lethal and people venture out only at night. Lethal creatures called Visitors resemble humans and hunt at night. Gameplay centers on the player's house where guests request help; some are allies while others are Visitors attempting to trick and kill. Players learn to distinguish Visitors through nightly news broadcasts, though traits sometimes overlap. The game is currently PC-only with console ports planned.
Read at GameSpot
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