
"Necrosoft has released a series of gleefully oddball games over the last decade, from the fanciful puzzle/tower defense hybrid Gunhouse to Hyper Gunsport, which they describe as "cyberpunk volleyball with"-what else?- "guns.""
"Defeat big weirdos in between the human and demon worlds as Faye and her misfit companions, while navigating university life on a mysterious island."
"That's a tough one, because Demonschool is so niche that it requires some game knowledge to even describe to people. I would say it's an RPG with tactical battles and a relationship system, and spooky but not scary vibes."
Many players returned to video games during early pandemic waves and sought ways to discover new releases and overlooked classics. Rapid-fire podcast formats directed attention toward unusual, inventive games. Brandon Sheffield, an Oakland-based game developer and head of indie studio Necrosoft, has led the studio through a decade of gleefully oddball releases such as Gunhouse and Hyper Gunsport. Demonschool, scheduled for November 19, blends fast-paced tactical battles, a relationship system, and a Giallo-influenced aesthetic around university life and supernatural adversaries. The demo showcased distinct visuals and mechanics, and development priorities include production process, studio economics, and housing affordability for creators.
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