
"There's been a veritable cornucopia of Dynasty Warriors spin-offs over the years, including anime adaptations like Gundam, Berserk, and One Piece and video game collaborations with Persona and Fire Emblem. The 2014 collab Hyrule Warriors and its sequel, Age of Calamity, are perhaps the most warmly received of them all, owing to their blend of Omega Force's overblown hack-and-slash action with The Legend of Zelda's iconic characters, locations, and enemies."
"With Hyrule Warriors: Age of Imprisonment, the two long-running series are more intertwined than ever, to the point where it feels more like a brand-new Zelda release than just another musou spin-off. It's not without its faults and is unlikely to convert anyone unconvinced by this style of game already, but Age of Imprisonment improves upon its predecessors in numerous ways."
"Unlike Age of Calamity and its alternate timeline ideas, Age of Imprisonment is considered canon by Nintendo, expanding on the fragments of information shown in The Legend of Zelda: Tears of the Kingdom to reveal the full extent of Hyrule's founding, Ganondorf's rise as the Demon King, and the subsequent Imprisonment War. If you've played Tears of the Kingdom, there aren't many surprises to be found here."
Hyrule Warriors: Age of Imprisonment combines Omega Force's overblown hack-and-slash combat with The Legend of Zelda's characters, locations, and enemies. The two franchises are more tightly integrated, producing a game that often feels like a new Zelda entry rather than a mere musou spin-off. Nintendo considers Age of Imprisonment canon, and the game expands on Tears of the Kingdom by revealing Hyrule's founding, Ganondorf's rise as the Demon King, and the Imprisonment War. The narrative revisits key incidents, fleshes out figures like King Rauru and Mineru, and culminates in a multi-pronged final battle that pits Hyrule's combined forces against Ganondorf and his monsters.
Read at GameSpot
Unable to calculate read time
Collection
[
|
...
]