Path of Exile 2's 0.3.0 update, The Third Edict, arrives on August 29 and adds Act IV, three temporary Interludes, and a seasonal league alongside major gameplay changes. The update aims to address existing player concerns and to avoid pitfalls from the Dawn of the Hunt update. Act IV introduces the Polynesian-inspired Ngamakunui archipelago with eight islands and non-linear progression that allows islands to be visited in any order. The Cruel difficulty will be removed and replaced by three shorter Interlude acts designed to reduce repetitive leveling and provide varied side-quest content. Additional plans include new class content and exit from early access.
In addition to learning more details about the update itself, which Rogers said takes "a good crack at solving every problem people are currently unhappy about," we discussed why developer Grinding Gear Games thinks including a league as part of the update is essential, how GGG is looking to avoid the pitfalls of the game's initially poorly received Dawn of the Hunt update, when players can expect a new class and the game to leave early access, and more.
The eight-island Ngamakunui archipelago that makes up Act IV will be non-linear. The Third Edict is headlined by the addition of Act IV, which introduces the Polynesian-inspired Ngamakunui archipelago, which is filled with new locations and bosses to encounter. The archipelago is made up of eight islands, and the act will be non-linear, allowing players to visit the islands in any order in search of a way to put a stop to the corruption threatening Wraeclast.
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