The new Marathon game by Bungie has divided fans over its bold art style, which some appreciate while others criticize. However, controversy arose when digital artist Antireal accused Bungie of plagiarizing her artwork, claiming that elements seen in the game were directly lifted from her designs without compensation or credit. Antireal shared examples and voiced frustration at how major companies often exploit independent artists without proper attribution, amplifying an ongoing issue in the creative industry regarding respect and recognition for original work.
The digital artist Antireal accused Bungie of plagiarising her art for Marathon, presenting evidence that certain elements were copied directly without compensation or consultation.
Antireal expressed frustration over major companies using her designs without credit, stating they find it easier to imitate than to communicate.
She noted that despite her decade of refining her art, she has not seen a consistent income and is exhausted from the ongoing exploitation.
Bungie's use of her designs raises questions about originality and ethics in game design, reflecting a recurring issue in the industry.
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