
"Its bosses hit hard, your early arsenal of abilities can feel quite limiting in combat encounters, and its volatile level design can send you accidentally tumbling down into a chasm and losing an hour of progress. But while these kinds of challenges were arguably all to be expected from a sequel to the challenging original, there's one brand of platforming segment whose sheer difficulty is catching players off guard, especially if they miss an optional upgrade early on in the game."
"Hornet, the needle-wielding hero of Silksong , starts off the game with a downward diagonal aerial strike that is used as both an anti-air attack as well as a platforming tool in sections where she must basically bounce on pods to get some verticality and reach higher areas of the map, using her needle as a pogo stick. By default, this attack has a diagonal slant that makes it difficult to precisely strike these pods."
"Crests are equippable items you'll find throughout that allow you to swap between different builds, and the Crest of the Wanderer swaps out Hornet's diagonal air attack for a standard downward strike similar to the one the Knight can perform in the original Hollow Knight , allowing you to more easily and precisely pogo your way through these sections. Getting them isn't an easy task, however, as you'll have to unlock"
Hollow Knight: Silksong presents punishing challenges including hard-hitting bosses, limited early abilities, and volatile level design that can cause major progress loss. Hornet's default downward diagonal aerial strike functions as both an anti-air and a platforming pogo tool, but its diagonal angle makes precise pod strikes difficult. An optional equippable Crest, the Crest of the Wanderer, swaps the diagonal air attack for a standard downward strike similar to the Knight's, enabling more accurate pogoing. Many players miss this optional upgrade, causing them to treat tight pogo sections as mandatory high-difficulty skill checks and struggle or fail.
Read at Kotaku
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