
"An enigmatic three-member game developing team from Adelaide has created chaos on global online gaming platforms. Steam and other major storefronts including Nintendo's eShop, PlayStation Store and Microsoft Store crashed on Friday, unable to cope with the demand for Hollow Knight: Silksong, the long-awaited sequel to the critically acclaimed 2017 indie hit Hollow Knight. The game's release triggered widespread outages, with thousands of users reporting issues trying to buy the game in the first few hours of its release."
"Many were unable to complete purchases, with error messages persisting for almost three hours after the launch. The surge in demand was reflected on the troubleshooting platform Downdetector, where user reports spiked to 3,750 shortly after launch before gradually tapering off. Social media lit up with complaints and screenshots of error codes as frustrated gamers vented about the lack of a preorder option."
"Despite the technical hiccups, within 30 minutes of going live Steam reported more than 100,000 active players, suggesting many had managed to secure their copies. Hollow Knight was developed by Ari Gibson, William Pellen and Jack Vine with music by Christopher Larkin, who comprise the Adelaide-based indie studio Team Cherry. The game, which is set in a richly imagined world of insect warriors, has built a devoted following since its 2017 release and has reportedly sold more than 15m copies worldwide."
An Adelaide-based three-member team released Hollow Knight: Silksong, prompting immediate, large-scale demand across global digital game storefronts. Steam, Nintendo's eShop, PlayStation Store and Microsoft Store experienced crashes and purchase failures as users attempted to buy the game. Thousands reported errors, with issues persisting for almost three hours and Downdetector reports peaking at 3,750. Social media displayed widespread complaints and screenshots of error codes, with frustration over the lack of a preorder option. Humble Bundle temporarily displayed an unavailable message due to overwhelming traffic. Despite outages, Steam registered over 100,000 active players within 30 minutes of launch. The original Hollow Knight has sold over 15 million copies.
Read at www.theguardian.com
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