Highguard's New Mode Is All Action As It Hangs On For Dear Life
Briefly

Highguard's New Mode Is All Action As It Hangs On For Dear Life
"In Raid Rush, 2 teams of 5 players will take turns attacking and defending their bases with no pesky looting phase in between. Instead, select your base and use Trader Flynn to upgrade your weapons and equipment in a round based format. After each round, you'll switch sides between attacking and defending."
"Raid Rush will be an interesting experiment to see if can be more appealing to players if they don't have to wrap their heads around all of the map exploration, looting, and capture the flag mechanics in the first two thirds of each match."
"The new update will also re-balance a few items and weapons. The Revive Amulet now gives a much smaller speed boost to resurrecting fallen allies and the Vanguard, by far the most dominate rifle in the game, has had its long range damage taken down a notch."
Highguard's developer Wildlight Entertainment is launching Raid Rush, a new game mode designed to streamline gameplay and potentially revitalize the declining player base. The mode removes exploration, looting, and capture the flag mechanics, instead focusing on 5v5 teams taking turns attacking and defending bases. Players select bases, upgrade weapons and equipment through Trader Flynn using earned Vesper currency, and switch roles each round with automatic base repairs. All players receive identical armor that increases in rarity progressively. The update also includes weapon balancing: the Revive Amulet's speed boost is reduced, the dominant Vanguard rifle receives long-range damage nerfs, and the Dynasty rifle gains increased damage to compensate for its recoil.
Read at Kotaku
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