High On Life 2's Best Boss Fight Was Almost Too Wild For PlayStation
Briefly

High On Life 2's Best Boss Fight Was Almost Too Wild For PlayStation
"The Muppy Doo fight was tough to put together - it was a classic case of making our own bed and having to lie in it. Very early on in development, we had the idea for a fight where the boss shrinks down and goes inside your suit and menus, but actually figuring out exactly how to make that work gameplay-wise was a huge challenge."
"At certain points, we weren't actually sure we were allowed to do these things and still get certified for console releases, because you can't really freely adjust the game's settings while we're making those same settings menus part of the gameplay. I'm really proud of what we did there. It was a big swing, and I feel we really pulled it off."
High on Life 2 is a larger and more ambitious comedy shooter sequel that expanded significantly from its 2022 predecessor. The development team created a 10,000-page script and pushed creative boundaries throughout production. A particularly innovative boss fight involves an alien character who shrinks and enters the player's suit, then infiltrates the game's actual menus and settings. During this encounter, the boss manipulates real in-game settings like language options as part of the gameplay mechanics. This creative approach presented certification challenges for console releases, as developers had to balance making settings functional gameplay elements while maintaining system integrity. The team successfully navigated these technical and regulatory hurdles, with voice actor Richard Kind delivering a standout performance for the boss character.
Read at Kotaku
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