Helldivers 2's Most Annoying Enemies Are Being Removed For Now
Briefly

Helldivers 2's Most Annoying Enemies Are Being Removed For Now
"Introduced on September 2, the Rupture Strain has been rupturing brains and straining fingers as divers of all stripes get demolished by the spider-like creatures. Since they've invaded Super Earth, the Helldivers 2 community has grown tired of trying to avoid dying in battle against these bugs. A popular post on the game's subreddit, titled "Done with the rupture strain..." and posted on September 7, lists all the ways they " aren't fun to play against.""
"In a post on the official Helldivers 2 Discord, community manager Katherine Baskin said the Rupture Strain--that subfaction of Terminids from The Gloom--started behaving in unintended ways as a result of the September 16 patch and "other issues" regarding their balance. As such, these insectoids will be pulled offline today so the developers can iron out any of the kinks."
Arrowhead Game Studios will temporarily disable the Rupture Strain subfaction in Helldivers 2 while the team fixes unintended behavior and balance problems introduced after the September 16 patch. The insectoid subfaction originated on September 2 and has repeatedly overwhelmed players, generating widespread frustration across community forums. The removal affects only the Rupture Strain; no other units will be taken offline. The improved Rupture Strain is scheduled to return in five weeks. Helldivers 2 remains available on PC, PS5, and Xbox Series X|S, and recent updates include a substantial crash-fixing patch and the premium Warbound Dust Devils.
Read at GameSpot
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