Half-Life 3 is just the hot exclusive Valve needs to propel SteamOS past Windows
Briefly

Valve is potentially preparing to launch a new Half-Life game alongside its SteamOS platform. The strategy mirrors its 2004 approach with Half-Life 2 and Steam, which, despite initial player objections, successfully established Steam as a leading distribution platform. Requiring SteamOS for Half-Life 3 might provoke similar backlash, but it could also drive rapid adoption of Valve's new operating system. The article emphasizes that significant platform shifts often require compelling reasons for players, typically showcased through exclusive games or notable features that distinguish the new system from established competitors like Windows.
Valve's requirement of Steam to play Half-Life 2 in 2004 grumbled players but built an instant user base for Steam, paving the way for its dominance.
Today, Valve might release Half-Life 3 requiring SteamOS, risking player discontent but potentially boosting its new operating system's user base.
Changing established gaming platforms typically requires players to see immediate benefits, whether through improved features, social features, or exclusive games.
A strong link between a new game and platform can challenge long-standing industry standards, similar to what Valve achieved with Half-Life 2 and Steam.
Read at Ars Technica
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