
""These games take so long to make. Years and years and years. It's not like they've just been hanging out, chilling and then just started doing the work last year. They finished GTA V and then started on GTA VI more or less immediately thereafter," he told The Escapist. "This sh** takes forever and as we saw with GTA V the game will come out and there will be other versions, there will be downloadable content, it will be online. You're almost buying multiple games when you buy the one.""
""I would also like to see it made more accessible to more fans so I get that side of the argument too to make it affordable for folks. That's cool too. Maybe there's like a way to split the difference, but I share the sentiment that this game warrants that price tag. Yeah, I get that," he said."
""there is hope""
Speculation surrounds a potential $80–$100 price for Grand Theft Auto VI, with some figures backing a $100 tag. Jay Klaitz argues that long development cycles, multiple post-launch versions, downloadable content, and online components justify a higher price because buyers effectively receive multiple games. Klaitz also acknowledges arguments for making the game more accessible and affordable. Market sales data indicate consumers are willing to pay $80 or more for major new titles, while other experts suggest $70 is appropriate. Some developers and analysts contend the game could earn revenue through its online mode instead of a higher upfront cost.
 Read at GameSpot
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